Re: Is the roleplay aspect of D&D gone, replaced by optimization?
Originally Posted by Amnestic
Ideally that sort of thing should be sorted out in a session 0 with the DM where you discuss character ideas, what sort of tone/genre the game will have and the like. DMs and players should be upfront with each other so that they're all singing from the same hymn sheet when it gets to session 1 time.
I've found the concept of session 0 is not that well known and rarely used. The most common problems I hear about on these forums could all be resolved by having a good session 0.
Spoiler: How to fix T1 classes:
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There are more posts on the forums about how to nerf T1, than there are posts about T1 characters ruining games. I would say the problem is solved!
Originally Posted by Red Fel
This? This isn't a slice of brilliance. This is the whole freaking pie.
When you play the game of pwns, you're either w1n or n00b. There is no middle ground.