Quote Originally Posted by DrK View Post
Its odd, the enemies have many attacks but very few hitpoints as scripted so have a glass cannon feel to them. Until I get more of a hang onto 2E I'm loathe to change the monsters too much though.
I took a quick look at the PF2 bestiary and seems the HPs of the enemies have remained mostly the same, with just some minor variations. Which is good, IMHO - they hit like a truck, especially the goblins.