9th week of Summer
Eight of Diamonds

A headstrong community member decides to put one of their ideas in motion. Start a foolish project.

Brahier insisting that at least something is done about the various unknown forces surrounding them begins breaking the mine back open and filling it with lines of quicklime, charcoal and wood trimmings. It seeems he plans to burn the Evil out.


Start a project:
Burn the evil out


Resources:
Arable land - abundance
Farm animals - shortage
Workable iron - sufficient (for now)
Healing - shortage
Braziers (to stave off the Darkness)
Mining Pit (blocked)
Smithy (provide sufficient tools; for now)
Traps for the Beast of Woods (provide sense of safety?)
Sturdy Wood - Abundance

Projects:
Local Militia: Finished!
Shrine Construction: 1 Week
Punish Someone for the Curses: 2 Week
Burn the evil out: 3 Weeks

Lambs and Calfs:
Now the lambs and calfs have been weaned and brought over from far off villages. Now they slowly begin to grow up and grow their first coats of wool. A careful look is kept out for signs of pluage but fortunately they all seem to be handling the new environs well and the new Herdsmen make ready to feed them now so they may survive the ever harsh winter.