The point is to widen the Good Stuff metric until it encompasses everything. Instead of as it currently is, where whatever is Best immediately invalidates literally everything else.
You say "interchangably mediocre" and all I hear is "I hate options". To have valid decision points, one option can't be better than all others.
Have an extreme example:
1 unit of Termis, Bikers or Devastators is 100pts. 2 is 250pts.
You have 300pts to spend on an army.
How much better do Termis have to be, that a second unit is better than Bikers+Devastators?
Curved points make room for more than just the Best. And if you miss judge, you have more than one dial to adjust: the base points of each unit, or the curved costs of the 2nd+ ones.
I agree with you there. Top of turn scoring is pretty dumb; it makes the game much more defensive and penalises risk-taking.Only in Eternal War. Which is why it was bull**** for several editions but somehow everybody forgot and when they put it in a new rulebook now its great. Whoever asked for top of the turn scoring should be taken out to an alley and shot.
Now you're just victim blaming.GW has plenty of whales / hobbyists / casuals buying random junk to not need to focus on this to the extent people imagine. They also have enough of those to simply not care too much about rules being better or worse. They just make them workable, and leave it to the always positive crowd to shill for free and to dismiss all criticism as WAAC. You'll see in most casual groups people are afraid of 'gatekeepers' and 'toxic waac types' shaming people for their dumb purchases or stupid choices.
The GW designers have the ability, and the time/money, to create and release a ruleset in which 90% of the models they sell are valid choices.
That they choose not to is a deliberate act, done to take advantage of new players and invalidate existing models.
As players, it is in our interests to push back against this at every turn.
If it's a freely distributed ruleset, GW can do jack about it. There's nothing to sue. And tournament organisers can set whatever requirements/lack they like.Cant happen, wont happen. Either GW will sue them or they will buy them off. And new player acquisition will remain in GW stores / stockists hands.
The writers/maintainers getting bought out is a different issue. But seeing as the purpose is to supplant the current rules anyway, that doesn't make the game worse.