-
2021-02-26, 11:25 AM (ISO 8601)
-
Top
-
End
-
#5
Firbolg in the Playground
Re: Songbird race! (And other stuff.)
So. I'm aware there's a thing called camelopardel in Sandstorm, but it's just a short giraffe with some dumb magical auras, and what this game really needs is an actual camel-panther hybrid, i.e. a resilient, predatory spotted camel with sharp fangs that's good at carrying stuff and climbing trees. And here it is:
Camelopardalis
Camelopardales resemble camels, and are just as hardy, but their legs are shorter and their yellow-brown fur is adorned by angular, dark brown spots. Camelopardales are omnivorous; however they have a strong preference for meat. Accordingly, their teeth are sharp and so are they claws.
Size/Type: Large Animal
Hit Dice: 8d8+56 (88 hp)
Initiative: +2
Speed: 50 feet (8 squares), climb 15 feet
Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 14
Base Attack/Grapple: +6/+15
Attack: Bite +11 melee (1d10+5)
Full Attack: Bite +11 melee (1d10+5) and 2 claws +6 melee (1d6+5)
Space/Reach: 10 ft./ 5 ft.
Special Attacks: Spit
Special Qualities: Stubborn endurance, low-light vision, scent
Saves: Fort +13, Ref +4, Will +5
Abilities: Str 21, Dex 14, Con 20, Int 2, Wis 9, Cha 14
Skills: Climb +5, Listen +5, Spot +5, Swim +5
Feats: Alertness, Great Fortitude, Run
Environment: Warm plains and hills
Organization: Solitary or herd (10-50)
Challenge Rating: 7
Alignment: Always neutral
Advancement: 9-15 HD (Large)
Level Adjustment: –
Carrying capacity
A light load for a camelopardalis is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds. A camelopardalis can drag 4,500 pounds.
Stubborn Endurance (Ex)
A camelopardalis gains a +8 bonus on the following checks and saves: Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to avoid nonlethal damage from starvation or thirst and Fortitude saves made to avoid nonlethal damage from hot or cold environments.
Spit (Ex)
A camelopardalis can spit on any opponent within 5 feet as a swift action. The camelopardalis must make a ranged touch attack. If it hits, the target must succeed on a DC 19 Fort save or become sickened for 1d6 rounds. The save DC is Constitution-based.
Last edited by Metastachydium; 2021-07-08 at 07:44 AM.
Reason: Renamed Endurance (Ex).