Originally Posted by
x3n0n
Just to make sure I follow:
Take v.human Fighting Initiate: Unarmed, which improves your damage output from 1-3, and maybe to 7 or 11 for Open Hand, Drunken Master, Mercy, and Astral Self.
If Shadow (or in a heavy-obscurement party), trade for blind fighting at 4 (and compare to Alert; both have advantages).
If Kensei, trade for Archery at 4.
Otherwise, it's not clear what remaining FS was worth the opportunity cost of taking a better feat as v.human.
Yes?
Aside: while Unarmed is made less exciting by the Tasha's optional features, the Dueling fighting style gets *better* with Ki-Fueled Attack once Martial Arts catches up with your versatile weapon (since you'll often get a Dueling BA attack).