Quote Originally Posted by Gnrlshrimp View Post
[Burglarising for JUSTICE!]

At the front door...

The door opens safely! With a big, heavy, ominous creeeeak. Beyond it lies a spacious, but sparsely decorated entrance hall. There's two doors on either side leading off somewhere, a larger set of double doors at the back of the hall, and twin staircases leading up to a landing on the second floor, with doors leading off to the left and right there as well.
Lots of doors, looots of ways to go!

"Awfully kind of you. Wretched thing, doors. And there's so many of them to-" The cube floats on in, pauses, rotates, hovers up, rotates back down to face Wren, and gestures upwards. "I say, do you feel that? Something awfully magical going on near the top of the building. Those ruffians must be up to something!"

If Wren can sense magical thingummies happening, he might well feel a bit of a tug somewhere towards the top of the fort as well. An observant eye would also spot a couple of set of muddy bootprints going up the stairs, too. Seems the "ruffians" did in fact go up.

Meanwhile, by the windows...

Cantata observes the following:

Looking through the second floor window, it appears to be on a ledge a little ways up from the hallway beyond. As she looks through, she can see the hallway extends off to either side before ending in a corner either way, acting as something of a perimeter round the outside of the fort, with shut doors at regular intervals along the way. To the left, it looks clear. To the right, she gets a glimpse of the back of a man, wearing a brown hooded cloak, walking off round the corner. A patrol, perhaps?

The third floor layout mirrors the second, albeit with only a single large set of doors visible, partially open, that same ominous blue glow leaking out from within. An ominous hum accompanies the ominous glow, but the hallway itself seems deserted.
[Burglarising for JUSTICE!]

"Yes, I feel it," says Wren, nodding. He'll creep over to the door, sword drawn, and pause at it for a second, keeping a close listen in case there's anybody waiting inside. Focusing for a second, he draws a little rune in the air, which creates a sharp gust of wind that suddenly rushes into the room, strong enough to ruffle any open books - or set off any *particularly* sensitive traps that might have been lain. When he's satisfied he won't immediately set off a trip wire and get his head chopped off, he'll creep in and up the stairs, keeping to the edges, being very alert of any odd noise or movement.