Quote Originally Posted by Shadowcaller View Post
[SPAAAAACE!]

After consluting my local WH40k expert it seems like sisters of battle don't actually have in-built dataslates in their helmets. Only space marine armour have that. Thus Minerva will instead request to be handed a dataslate from someone so she too can see the map.
As they reach the chapel and Minerva gets a better look at it, she starts reciting a prayer for the priests soul. She hadn't expected to find any loyalists, alive or dead, onboard so it felt like something she had to do. They were all going to die one day so the best way to go was to die for the greatest cause, for the Emperor of Mankind.

It's a quick prayer, they couldn't waste much time, and once she's done she turns to Zee. "Any living xenos inside?" She inquires while gesturing at the chapel. "The relics inside could be valuable but we can't waste much time acquiring them." In case it was some kind of ambush.
Quote Originally Posted by Earl of Purple View Post
SPAAAAAAAACE!

Organic bits are not fine. There's nothing wrong that the servitor's own diagnostics can identify, but they are not fine; they're dead, of suffocation. There's traces of an artificial chemical in the lungs and blood of the servitor, binding with the red blood cells instead of oxygen. It died because it suffocated, all the while the servitor's diagnostic auspex were telling it there was plenty of breathable air and nothing to suffocate on. The chemical isn't in the air around them any more, and there's not much in the servitor- or any of the other bodies Zee might get the chance to study. It's not a Tyranid bioweapon, either; the chemical has been engineered in a lab, but it's not a protein that's easily replicable by an organic laboratory.

The tech-priest hands Minerva her data-slate; she's got one integrated with her brain, so she doesn't need it. The autorifle-wielding mutant has a massive wound in his shoulder and upper chest; the bolt shell didn't hit anything lethal... until it exploded. The lady was killed by a shot to the head, her face mostly gone as a result of the round that killed her. The Gunslinger takes the dead lady's pistol, tucking it under her jacket, whilst one of the Gunners takes the rifle and checks it over before rifling through the corpse's pockets for spare rounds. It's tossed to the Gunner's newest recruit, swapping out her double-barrelled shotgun for the rifle. A packet of lho sticks and a curved knife are also liberated from the dead mutant.

There's a nest of silverfish in the back of the chapel, where the priest kept his robes; other than that, nothing is alive in the chapel. "What relics here interest you, Sister? I did not think the vessel had anything especially notable amongst its Ecclesiastical relics."
[SPAAAACE!]

"This man gave his life defending them, that makes them worthy."
But if none of the others warn her of any potential dangers inside, she will step inside to quickly retrieve the relics the priest had been protecting. She only take as much as she can carry, prioritizing that which has an obvious connection to the church and are easy to carry. This includes any insignia the priest might have been carrying.

That done, she will hand the relics over to one of the soldiers. Some of them should already be carrying bags so it shouldn't be that difficult transporting them. "Now we continue." Then she will take the lead and move out. Though she will still rely on the tech-priest to guide them through this maze of a ship.