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    Kane0's Avatar

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    Nov 2011
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    Default Re: Useful Morality Subsystems (Alignment Replacements)

    Quote Originally Posted by Herbert_W View Post
    I think that moral foundations theory would be a good place to start if you want to formalize this. The six foundations (Care/Harm, Fairness/Cheating, Loyalty/Betrayal, Authority/Subversion, Sanctity/Degradation, and Liberty/Oppression) could work very well to represent, in a way that's nuanced enough to be useful for roleplay and characterizations yet simple enough for a game system, both which principles a character considers important and how they measure up in light of those principles.
    This sounds like a workable concept, however i’m curious if we can cut or combine these six into a set of three? I’m a sucker for the rule of three and it might make the concept a bit easier to utilize at the game table.
    Last edited by Kane0; 2021-03-07 at 10:50 PM.