1. - Top - End - #200
    Titan in the Playground
     
    NecromancerGuy

    Join Date
    Jul 2013

    Default Re: Useful Morality Subsystems (Alignment Replacements)

    Quote Originally Posted by Herbert_W View Post
    I think that moral foundations theory would be a good place to start if you want to formalize this. The six foundations (Care/Harm, Fairness/Cheating, Loyalty/Betrayal, Authority/Subversion, Sanctity/Degradation, and Liberty/Oppression) could work very well to represent, in a way that's nuanced enough to be useful for roleplay and characterizations yet simple enough for a game system, both which principles a character considers important and how they measure up in light of those principles.
    Instead of going back to the 9 alignments, why not use those 6 values? There are a few ways to do that.

    Quote Originally Posted by Kane0 View Post
    This sounds like a workable concept, however i’m curious if we can cut or combine these six into a set of three? I’m a sucker for the rule of three and it might make the concept a bit easier to utilize at the game table.
    I don't see how to compress it down to 3. 6 feels like an incomplete list but should be mostly servicable.
    Last edited by OldTrees1; 2021-03-07 at 11:38 PM.