Originally Posted by
Traab
Ugh, I hate it when you have characters only vulnerable to a single setting specific thing. Makes death battles stupid because then they have to scramble around looking for something, ANYTHING they can pretend works as a similar effect or has an ability that bypasses it somehow. Which of course opens a huge can of worms as you have one setting saying, "Nope, not even then" and a second setting saying "It is a universal killer of everything" and DB has to pretend it works or else the battle cant happen.