R1T27: “Fudge!” ... only Leonidas doesn’t say fudge. He grabs the ioun stone to deactivate it and drops the coin back in his belt pouch, instantly darkening the room beyond (but not the hallway, courtesy of Ved's arrow). He whispers something, but considering the loud noise, what he whispered is unknown.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!

R1T21: Scathe disappears into the darkness of the room. There's a sickening wet crunching sound followed by some type of thick, heavy plop.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!

R1T13: Imogen, you do see light from the doorway lighting up Leonidas, but not in this room. You are in blackness in the NW corner of the room (you think), and you can barely hear yourself think (literally). What do you do?

Spoiler: Battle Tracker
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Leonidas: 27. Light on coin in pouch, ioun torch in hand.
Scathe: 21. Shrieker will stop shrieking on his next round.
Draugr (Green): 7. (33:33).
Imogen: 13.
* Kyr: 12.9.
Draugr (Blue): 12. (33:33).
Saiden: 9.
Kel: 8.
Ved: 7. Bow w/ light arrow nocked.
* Sluggish: –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Draugr (Red): 6. (33:33).
Draugr (Brown): 5. (33:33).