[QUOTE=lostsole31;24986555]R1T27: “Fudge!” ... only Leonidas doesn’t say fudge. He grabs the ioun stone to deactivate it and drops the coin back in his belt pouch, instantly darkening the room beyond (but not the hallway, courtesy of Ved's arrow). He whispers something, but considering the loud noise, what he whispered is unknown.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!

R1T21: Scathe disappears into the darkness of the room. There's a sickening wet crunching sound followed by some type of thick, heavy plop.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!

R1T13: "Leo!" Imogen rasps over the screeching. She feels her way along the wall, heading in the direction she thinks is south. "I think it can still see you! Get out of the light!"

As she feels her way along, she gets to (and slightly past, but inclusive in the square where she stops after a double-move) a door to the west.


EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!

R1T9: Saiden, what do you do? You have nothing in hand right now.

Spoiler: Battle Tracker
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Leonidas: 27. Light on coin in pouch, ioun torch in hand.
Scathe: 21. Shrieker will stop shrieking on his next round.
Draugr (Green): 7. (33:33).
Imogen: 13.
* Kyr: 12.9.
Draugr (Blue): 12. (33:33).
Saiden: 9.
Kel: 8.
Ved: 7. Bow w/ light arrow nocked.
* Sluggish: –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Draugr (Red): 6. (33:33).
Draugr (Brown): 5. (33:33).