R4T22:
Spoiler: Ozzy >>> Ginny
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"Sounds like the party is out in the hall. You go first and I will light the way after."
After Ginny goes, Ozlech will go out into the hallway, orienting his light towards the sound of conflict. Should he see an enemy fighting an ally, he will launch his force darts at them, aiming to be non-lethal, but they both miss as there are too many bodies in the way.

R4T21: Apophis gnashes his teeth and delays as a glance out there tells him there is nowhere for him to go.

R4T20: Eric, the hallway is full, as you can tell from Apophis' obvious sense of (enraged) frustration. This means you likely have nowhere to go, either. What do you do?

NPCs on deck and in the hole ...

Spoiler: Battle Tracker
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Ozlech: 22. Rage song: no.
* Ginny (22).
Apophis: 21. Rage song: yes. DELAYING!!!
Eric: 20. Rage song: no.
Balston Ungles (Thug): 20.
Garsphiel Elstrice (Greenscout): 19.5
Rodriguez: 19. Raging Song! Waterskin of alcohol in hand, and nothing else. He gains FH2 while raging. Shield til R32T19.
Brandy Nurrus (Thief): 18. (-3:12). DYING!!!
Visto: 18. Rage song: no.
Knuckles (thief): 15. (3:12).
Rasper Ellias (thief): 14.
Father Padrick. 12.
Badeye Rumblefist: 3.