R2T27: Leonidas feels his way down the corridor until he turns the corner, but that took more trouble and time than expected to fumble past Saiden, then Kel, to the corner and around the corner for him to have time to take out the light. He hisses something, but nobody hears quite what.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE**
And finally the loud piercing sound is heard no more.

R2T21: Scathe calls out for everyone to hear, "It's okay. I killed some plant thing that was making the noise. It just took a few extra seconds to finally stop!"

R2T13: Imogen, you and Kyr are now plunged into truly pitch black darkness. You are currently adjacent to a thick wooden door on the western wall of the chamber you found yourself in. What do you do?

Saiden on deck, Kel in the hole ....

Spoiler: Battle Tracker
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Leonidas: 27. Light on coin in pouch, ioun torch in hand.
Scathe: 21. Shrieker will stop shrieking on his next round.
Draugr (Green): 7. (33:33).
Imogen: 13.
* Kyr: 12.9.
Draugr (Blue): 12. (33:33).
Saiden: 9.
Kel: 8.
Ved: 7. Bow in hand.
* Sluggish: –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Draugr (Red): 6. (33:33).
Draugr (Brown): 5. (33:33).