R2T9: As Saiden was able to see in the dark, when she heard Scathe call out the warning she turned and moved towards the new enemy on a path of interception. Her hand on the hilt of her weapon and ready to draw it at a moments notice, she moved west towards the direction indicated by Scathe. Seeing a man in leather with a greataxe looming over Imogen, she closes and brings forth her iron wake against it but the man blocks solidly with his axe, apparently able to see in the dark as well as she. Saiden maintained her close position, using her sword and profiling her body to protect herself.
Spoiler: Saiden
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In scarlet einhander stance (which requires the sword to be out when started, and stops when sword is sheathed. I figure she is more wary until the nature of the threat is better understood. She used the named maneuver.

R2T8: Kel moves in acrobatically past Saiden and Imogen. She calls out, "Drowned dead, or undead, and all that implies. Tough and powerful." She spins her spiked chain and rips a chunk out of its belly (10 mod). "Resisted some of the blow from my spiked chain, too!"

R2T7: The loud noise stopping and, hopefully, hearing Scathe yell out, Ved stops in the hall and considers his options for a moment. He then illuminates another arrow, keeping the light partially hidden in his clothes. With just enough light to move confidently through the hall Ved moves back to the doorway and peaks around the corner, trying to stay as concealed as possible. He doesn't see anything with his tiny bit of light, but hears the sounds of battle several feet away.
Spoiler: Ved
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You have to have some categorical LIGHT though, to move quicky to the doorway (30'), which alone will put a huge hurting on your stealth check. I use a little brighter than a candle ... 5' bright light, 5' dim light (which is 10' for you).

R2T6-5: Two more spooky dudes with big axes come down the hallway. The frist (red) puts power behind its swing to a dodging Kel. The second attacker (brown) does far better as its massive axe comes down on her right shoulder for 13 mod, bringing a loud cry of pain from Kel.

End Round 2, Begin Round 3 ...

R3T27:
Leonidas, your light coin is in your pouch, and ioun torch is in hand. You see some light escaping from Ved in front of the doorway, though you are still in darkness where you are. You think you heard Kel mention drowned dead, but didn't get all of what she said because of distance. You DID hear her cry out in pain. What do you do?

Scathe on deck ....

Spoiler: Battle Tracker
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Leonidas: 27. Light on coin in pouch, ioun torch in hand.
Scathe: 21.
Draugr (Green): 7. (33:33).
Imogen: 13.
* Kyr: 12.9.
Draugr (Blue): 12. (23:33).
Saiden: 9.
Kel: 8. RS.
Ved: 7. Bow in hand.
* Sluggish: –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Draugr (Red): 6. (33:33). RS.
Draugr (Brown): 5. (33:33). RS.