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    Lord Torath's Avatar

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    Aug 2011
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    Default Re: Warhammer 40K Tabletop Thread XLII: The Dice Make Fools of Us All

    Quote Originally Posted by Avaris View Post
    Anyone here got any favourite rules from the past? I fondly recall a lot of the old customisation options, but looking back there aren’t many other things I think were better in the past...
    Tank Shock? Pshaw! How about ramming and running them over! How about a Strength 7 hit causing 1d12 wounds from getting hit by my rhino?

    Crew that can survive the destruction of their vehicle.

    Split targeting: The guy with the missile launcher doesn't need to shoot the same target as the rest of the squad. Also, if the guy with the move-or-fire heavy weapon doesn't move, he/she/it can still shoot, even if the rest of the squad does (assuming the squad maintains coherency).

    Vehicles that are faster than the infantry.

    Random missions.
    Last edited by Lord Torath; 2021-04-05 at 12:43 PM.
    Warhammer 40,000 Campaign Skirmish Game: Warpstrike
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