R3T7: Ved moves close to the doorway and throws the partially hidden, illuminated arrow into the room.Spoiler: VedYou are throwing an object at a target, even if that target is a square that you try to get it to accurately. That said, from your angle you don't see any enemies, anyway, to have shot at.
R3T6-5: Red moves forward into the space that Kel had just vacated. He crits scathe with a heavy blo to the chest for 19. Brown then moves past its drowned dead allies and in doing so, Scathe tries to attack it but misses. Brown continues around to flanking and its axe takes a bite out of Scathe's right shoulder for 9, this time with a loud cry of suppressed pain from Scathe.
End Round 3, Begin Round 4 ...
R4T27: Leonidas, ioun torch is in hand, light coin is in pouch, though where you are is dimly light as the only light source is the lit arrow in the room now. You heard Scathe cry out in pain, and you only see a line of allies against the eastern part of the chamber beyond. What do you do?
Green on deck, Imogen/Kyr in the hole ...
Spoiler: Battle TrackerAllies w/in 30' of Saiden get +2 morale attack & damage til R4T9!!!
Leonidas: 27. Light on coin in pouch. Moment of Greatness til R33T9.
Draugr (Green): 17. (33:33).
Imogen: 13. Moment of Greatness til R33T9.
* Kyr: 12.9. Moment of Greatness til R33T9.
Scathe: 12.5. RS. Moment of Greatness til R33T9.
Draugr (Blue): 12. (10:33). RS.
Saiden: 9. Scarlet einhander stance. Moment of Greatness til R33T9.
Kel: 8. DS.
Ved: 7. Bow in hand. Moment of Greatness til R33T9.
* Sluggish: –2 penalty on Reflex saves and all Dexterity-based attack rolls, ability checks, and skill checks, as well as to AC.
Draugr (Red): 6. (33:33). RS. All critical effects against Scathe gain +3 severity rolls til R6T6.
Draugr (Brown): 5. (33:33). RS.