Quote Originally Posted by Destro_Yersul View Post
I'm pretty ok if it's impossible for some strength values to wound some toughness values. You shouldn't be able to hurt a tank by punching it, y'know? Or plinking at it with a handgun.
I disagree from a gameplay perspective. I feel a problem with things like Wraithlords and vehicles in past editions was that they were invincible to damage below a certain strength, and that made balancing them much harder.