Reminds me of Megami Tensei, especially later games due to there now being three proper alignment representatives (early Neutrality was more about rejecting both sides). Now while Law in the series greens towards tyrannical and Chaos towards brutal this is more a case of their alignment representatives not being very nice people, and the games do have explosions of hope the alignments can be more positive.

But yes, you've got the Law representative looking to unite their chosen ones in a United world and optionally damn the rest, Chaos as the weaker one looking for eyeball change, and Neutrality which you've presented as siding with the strongest, but for most people is probably more a philosophy of '**** off and take your holy war with you'. Neutrality doesn't care which side wind, in the areas where one side is dominant it'll side with them but at the end of the day they'd rather both sides just shut up.