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    Firbolg in the Playground
     
    Man_Over_Game's Avatar

    Join Date
    Aug 2018
    Location
    Between SEA and PDX.
    Gender
    Male

    Default Re: What if it IS what my character would do?

    Act true to your character, apologize when it hurts other people, and you work on it. Like real people.

    Flaws are only annoying when they're ignored and they control you, but real people don't like being controlled by those flaws. Sometimes, people run away from having to address those problems and get others hurt in the crossfire, and that's what starts the path to recovery.

    But if a druggy relative took advantage of you for the second time after promising they were working on changing, that's it. Get rid of them until they have proven that they've changed so much that they don't need you to know about it.

    Same thing applies to an RPG. People can make mistakes that hurt others, but mistakes are not things that generally get repeated. And if people aren't having fun with your character's "path to recovery", then you change the character (as in, change their behavior or change the character sheet).
    Last edited by Man_Over_Game; 2021-04-12 at 02:20 PM.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!