Quote Originally Posted by Sepaulchre View Post
Man the new Kobold looks fun to play. And by fun to play, I mean Draconic Roar looks busted.

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Draconic Roar: As a bonus action you let out a draconic roar at your enemies within 10 feet of you. Until the end of your next turn, you and your allies have advantage on attack rolls against any of those enemies who could hear the roar. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

with

Fighting Spirit: Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on all weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level.

You can use this feature three times. You regain all expended uses of it when you finish a long rest.

So yeah. It's a racial feature that's arguably much better than a decent Fighter subclass's premier feature. And it has a comparable number of uses from level 1-20. I hope it stays though because it would be hella fun to play, not only for the Kobold but also for the whole party that gets to ride on that sweet unconditional advantage.
You missed outlining the fact that fighting spirit is only weapon attacks and draconic roar is all attack rolls including spell attacks.