Originally Posted by
Droppeddead
Well, not saying you are wrong but a lot of the things you bring up isn't a fault of the game but rather how you play it. There are a few factual things you get wrong as well though so I'll just mention those as well.
In a blank map scenario, this is all true. Remember though that people (and zombies) can both block line of sight and give cover. It might be hard to even see that wzaird of there's a hoard of zomboes (and people fighting the zombies) in the way.
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Againm this isn't really a problem with the system as much as it is a problem with how people run their games. I can agree that playing on flat, open battlemaps with no distinguishable feature will get boring quickly. The solution to that isn't to change the rules though but to change the way you run your battles. High ground for people to shoot from, things to duck behind or that blocks line of sight. A bee hive that makes the high ground a dangerous place to be at which then sucks for the archer who climbed there. Lots of ways to make battles interesting.