Two confirmations I need before I start ironing out the details of the builds:
- Magic Jar: Which bodies should I assume to be available? In the module it's simple enough: any enemies you reasonably can expect to face before the fight. But in the broader context of the game there are of course plenty of stronger bodies around. Or would you prefer that I not use the spell?
- 1 hour spells are okay to be active from the start, right? What about 10 min effects? 1 min you stated is not kosher and I 100% agree. 1 hour seems fair enough, what's your call on 10 min?