Originally Posted by
LudicSavant
Here we have a Chain Pact Warlock that is very much a powerhouse generalist. They are first and foremost an extremely capable healer, but they are also durable enough to shrug off most damage, and are a boss-shredding single target damage dealer, and a swarm-killing AoE damage dealer, and a battlefield controller who pinballs people wherever they like, and an excellent scout, and a ranged kiter, and… you get the idea.
And they’re better at some of their secondary schticks than some PCs are at their main. You could legitimately make a party out of 4 of this character and they would synergize with each other and create a very strong, well-rounded party (though not perfectly rounded — it still has a poor Int save, for example).
Like all my builds, it performs from level 1 to level 20, and is prepared to last through long and deadly adventuring days.