I'm leaning toward those arguments that Fenris may not actually have a master plan. Fenris reminds me rather of the way my daughter creates RPG characters in... well, I was going to name a game, but it's basically any game. 1) Create a character around a cool concept 2) Be enthralled with that character for one or two sessions 3) Come up with a new and altogether cooler concept, create a different character 4) Rinse, repeat.

The result being that no character reaches higher than maybe 3rd level, while all around her our friends characters (or mine, if its a computer RPG) are becoming 6th or 7th or 9th level and she's wondering how come she isn't able to cast Wall of Fire yet. "Because you retired that wizard character 9 weeks ago when she was 3rd level, instead of gaining XP and more spells," I explain. "You wanted to be a Drow assassin."

Fenris: Big on inspiration, low on follow-through.