It appears that dwarves are excluded from the list of deities. Is that deliberate? Even if it isn't, I wouldn't say you have to have a dwarven deity. That could lead to interesting world-building or roleplaying implications.

As for the deities themselves, it's worth noting most of your information for each deity is game-mechanic, with not a whole lot of setting lore. If that's all your players need, well and good, but depending on your players you might want to come up with a few more lore details:
- What deeds or offerings does the deity favour or abhor?
- Does the deity have any well-known heralds or other servants?
- Does the deity tend to send signs and wonders to servitors? If so, in what form?
- Are there any stories of the deity's deeds from the days before their ascension, or stories of afterward, that are common knowledge?
- Are there any turns of phrase, epithets, or the like that people use in reference to any deities? For instance, in our own world, we have "zounds" which comes from "(God)'s wounds", "By Jove", or Québecois cussing, which is very... eucharistic, let's say.

Actually, depending on the kind of game your players like to play, you might want to flesh out some of those details even if the players don't need or want it early on, in order to help the setting come alive.