Originally Posted by
Glorthindel
I feel it is an issue when one of the classes has a considerable roleplay component, but the dip is done purely for mechanical purposes - Warlocks, Clerics, Druids, Paladins, and others, have significant roleplay requirements, that I don't like seeing brushed over in search of a particular level 1 ability.
I definitely have sympathy where a particular character concept can only be constructed with multiclassing, but I do sometime raise an eyebrow if this is claimed frivolously (no, there is absolutely no character concept that requires you to dip Warlock for Hex Warrior, your concept is not damaged by you having to use Str or Dex to hit instead of your maxxed Cha!).