Quote Originally Posted by Luccan View Post
I think I can recall a handful of times we used rough maps in my TotM games. So maybe that would help. It would certainly avoid what I recall often being the case, which was basically always fighting on a flat plane. And here's the thing, I'm still totally down to play that way if that's what a group prefers, because I'm always down to play more TTRPGs. It's just that as was pointed out earlier in the thread* there are games that are less TotM friendly and I happen to play mostly those types of games. At least I happen to think they are.

*Wish I'd finished reading before posting my initial response, please don't read it as an attempt to rehash anything from earlier.
I 100% agree that there are games that are not TotM friendly. Anything that relies heavily on specific positioning and ranges would be a nightmare to play TotM. I'd generally include any WotC D&D in this group, with an emphasis on 4e.