Quote Originally Posted by gac3 View Post
Faction Threat EOME
Town 2 2
Mafia 5/6 3/4
Werewolf 5/6 3/4
Alien 3* 5*
Cult 4* 6*
Survivor 1 1
Serial Killer 7 7
Hmm, an argument could be made that while cultist's do convert town this isn't technically a bad thing for the townies, as it's a simple change in win-con. While, I wouldn't like to be converted to cultist, they're unlikely to want any town to die unlike any other faction as that means a member-to-be is gone. Cultists are motivated to help town, as they are a future team-mate. Aliens do not care about town, and is fine with lying to kill a townie if it's a net-gain for them a Cultist would never want to kill a townie besides to save their own team-mate. I believe that as a Result Town is better aided by cultists as they actually care about townies being alive, compared to the Aliens uncaring decisions for self-winning. Yes, they grow, but a change in win-con does not mean a townie loses just changes how they play the game.

I'd personally not like to be a cultist, but if I did it's better then aliens misdirecting a lynch or nk onto me something a Cultist wouldn't wish to do.