Aramus holds his breath as he sees the spider crunch down upon Kona, one of his new stalwart companions! But Grimgor was able to come in and end the beast with a fell strike. He made a mental note of the dwarf, and to keep him close, or at the very least, alive.
Moving forward, he looked to the kenku, making sure nothing was seriously amiss, and then pulled out a wand. "This will heal your wounds up, just a simple spell" he says calmly, spending a few charges on the warrior.
He steps forward with the others, keeping a wary eye on the new smaller spiders, and looks over the boat. "The Red Viper?" he asks out loud "Never heard of them," he points off into the treeline "Though, it looks like some of the passengers may have gone that way."
Spoiler
Using wand of cure light wounds:
Charge 1: Heal - (1d8+1)[6]
Charge 2: Heal - (1d8+1)[4]
Charge 3: Heal - (1d8+1)[3]
Charge 4: Heal - (1d8+1)[5]
Charge 5: Heal - (1d8+1)[9]
4 charges for 18 hp's healed