Grimgor Ghoulsbane, Dwarven Warder

Grimgor nodded in satisfaction as the spider dropped, turning to check on his companions first before stomping over to the giant beast and reaching down for the fangs. ”Ah told ye Ah'd be 'avin' them teeth ... " Once he had pulled the fangs free, he wrapped them in an old shirt and placed them in his pack. Then he joined the others in staring at the boat, shaking his head at the name. When Lara relayed her recollection, he snorted. “Of course ye knew 'em ... ye know everyone ...”

To Tygar, he shook his head. “Ye better ask Aramus ... me own shafts are a bit thicker than yer used to ..." He patted one of the spears he carried. Gripping his pike, he stepped forward an pointed at the marking on the tree. “Well, if th'Cap'n says we push on, then let's go. Ah'm guessin' we watch fer more o' these.”

He paused for a moment, then took up a crouching stance on the balls of his feet. Sniffing the marking and the boat, he took the lead and began to walk deeper into the jungle, eyes sweeping back and forth as he periodically sniffed the air.

OOC - Slipping into Running Hunter's Stance (+10 movement, gain scent). Moving ahead.
Perception - (1d20+14)[20]

Spoiler: Crunch
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HP 55 / AC 24 CMB/D +7/18
F +6 R +5 W +8 Init +4 Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuvers
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Encouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)

Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Greater Snapping Turtle
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 5/6 marks per day (can maintain up to 7)
Effects: Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Running Hunter's stance (+10 move, gain scent), Darkvision 60’