With a game like this, there's not really supposed to be a GM. People take turning telling stories, with the other players contributing.

right now it just kind of feels like I'm stringing people along from point to point and my attempts to get a bit more engagement...

Like, I don't think I have the words to explain it, but things like "okay, does anyone know how to tell direction by the stars" was shots in the dark to try and get people to make a decision and...

Most of all I feel like I'm doing something wrong. Like that if I was doing things right, people would b more active and engaged in the story.