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2021-10-03, 12:13 AM (ISO 8601)
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#1
Bugbear in the Playground
Did Serini build a mage breaker dungeon?
On its surface, monster hollow seems to be easy for mages, with nothing but high level monsters that mages can easily kill.
But underneath, monster hollow is literally impossible for mages, with multidimensional stone that mages can’t scry through; traps that are impossible for mages to detect; and anti magic field ambushes.
Is this whole dungeon a mage breaker that’s designed to be impossible for mages to successfully navigate solo without help from other classes?
Last edited by Dion; 2021-10-03 at 12:14 AM.