Originally Posted by
RandomPeasant
But again, the suggestion is that it not be a class mechanic. The suggestion, as it is being presented, is that you have this thing that is part of the skill system that classes get managed access to in order to make up for the disparities in their class kits. How is that not just an excessively complicated set of epicycles layered on top of "write some class abilities for Barbarians that are good"? What is the substantive benefit for declaring that "climb a tree" and "climb to the heavens" are meaningfully part of the same system?