Originally Posted by
Slider Eclipse
You see, Path of War (not sure about Tomb of Battle) had this mechanic where Maneuvers keyed of there own Leveling system similar to Caster Levels, except they had one major difference in the fact that you still got progress towards your Maneuvers even if you multiclassed into a Class that didn't get them at a rate of half progression. as an example if you were a Path of War Class 5 and Base Class 6, you'd have Maneuvers the same as an 8th level character. or to put it into 5e terms if you made a Wizard 10/Cleric 10 you'd have Spells Known as if you were 15th level in each class (Or access to 8th level spells in both classes). this to me would be a huge improvement as it would allow for more flexibility when trying to make concepts that don't have an easy subclass option.