Quote Originally Posted by Hytheter View Post
Really? It seems pretty piddly to me.
It is. Like ~.5 damage per turn piddly. Rerolls do have a big psychological boost/power so it's not nothing but by the math it's a actually weaker than the half orcs added crit die and we all know how bad that is.

It's going to fall on the same category as a protection fighting style where occasionally a player might think it made a difference.

It's all about the advantage on str checks. Would open the door for grappling monk's once they combine it with expertise so they can consistently land them even with a 10-12 strength.