Quote Originally Posted by Frogreaver View Post
There's already alternate carrying capacity rules if one wishes for them.

Investigation and Arcana seem just as important of skills to me as perception/insight and persuasion/deception.
The alternate carrying capacity rules are really bad. You'd think that they would favor high strength characters, but it's the opposite - armor weighs so much that any benefit you gain from a high strength build is swallowed and then some by the weight of heavy armor. We've had to rule that worn armor weighs half as much as it usually does, and it's still very iffy.

FWIW we use Int for initiative and it works very well.