Originally Posted by
Satinavian
Yes, but you have paladins and they do get spells and you have clerics and they do get channel and so on. While D&D is not married to a single setting, all D&D settings are pretty similar.
If you put D&D at 20, where is GURPS ? Or even GURPS with only the fantasy-appropriate books ?
Also while Pathfinder only has one setting, it is not mechanically closer to it than D&D (what surprise, considering it is the same system at its core). It is not as if D&D doesn't have exactly as many setting specific rules even outside of setting books (Red Wizards, Suel Arcanamachs). I have to do exactly tthe same work to port a setting to Pathfinder as i have to do to port it to 3.5. I don't think it is particularly useful to put them at different points on the scale when you can effortlessly use Pathfinder for every D&D setting and D&D for Galorion.
Generally my experience is that D&D does Fantasy settings that are not specifically made for it or inspired by it pretty poorly. I have found it way easer to apply other fantasy systems, even those that were not made to be universal. I mean, decades ago i have seen a group that found it easier to convert to Shadowrun of all things for some fantasy setting after having tried and failed to run it with AD&D2. (Nowaday with the internet, they would probably find something more fitting more easily)