Gonna add my voice to the chorus of "having a singular dedicated scout ain't normal". Best recon you can really get is have the Rogue or whoever wants to scout move ahead of the party about 30-60 feet while you creep up behind as well. He can give you early warning, you're within shouting distance, but not close enough to **** up their stealth.

Keeps things moving and will completely eliminate the 2 hours of tedious bull**** you mentioned.

The problem with "Adam" is definitely a you problem. Every party needs a pusher, and it's great that Adam is there to be that guy, but the pusher should never be the ONLY person pushing. You and others at the table need to step up as well. Even if you're not a planner, you know what? Just DO something.

Sometimes it goes to ****, sometimes it don't. Not every door needs to be a chore.

Honestly it might do you well to introduce your party to the Dwarven Door Game (<--- rules inside! they're simple!). It'll liven things up if nothing else.