Played a few more indie titles, if anyone looks out for them:

Mahokenshi demo: Slay the Spire meets overland movement/terrain logistics. Plays pretty well, and introduces enough new stuff to the StS formula to constitute a new game, unlike many of the faceless clones out there.

Midnight Protocol: A puzzle/hacking game in the vein of Hacknet, but more puzzley/RPG-ish rather than being more hardcore like some Zachtronics or similar games. Some parts actually remind me a lot of FTL, since you juggle risk, time and energy quite a lot.

VtM: Coteries of New York: A pretty good Vampire the Masquerade visual novel. People apparently bashed this because of its railroaded ending, but if your writing and visuals are this good, I think I can get along with a bit of railroading, thankyouverymuch.