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Thread: "Don't Screw This Up."

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    Metastachydium's Avatar

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    Default Re: "Don't Screw This Up."

    Quote Originally Posted by Fyraltari View Post
    Edit: "Spelk" being, of course, a subspecies of elk with limited spellcasting abilities. They were made by the same wizard who came up with the owlbears in a vain attempt to recreate that success and re-ignite his carreer.

    Spelk

    Spelks are oddly coloured, lumbering beasts resembling elks with a glint of malevolent intellect in their beastly eyes.

    Size/Type:
    Large Magical Beast
    Hit Dice: 1d10 (5 hp)
    Initiative: +0
    Speed: 50 feet (10 squares)
    Armor Class: 9 (-1 size), touch 9, flat-footed 9
    Base Attack/Grapple: +1/+5
    Attack: Gore -4 melee (2d4)
    Full Attack: Gore -4 melee (2d4)
    Space/Reach: 10 ft./5 ft.
    Special Attacks: Spells
    Special Qualities: Darkvision 60 ft., DR 35/magic, easily dispelled, low-light vision
    Saves: Fort +2, Ref +2, Will +2
    Abilities: Str 10, Dex 10, Con 10, Int 11, Wis 11, Cha 11
    Skills: Decipher Script +1, Knowledge (arcana) +4, Spellcraft +7, Swim +0, Use Magic Device +4
    Feats: Magical AptitudeB, Iron Will
    Environment: Temperate and cold forests
    Organization: Solitary or herd (8-190)
    Challenge Rating: 24
    Alignment: Always neutral evil
    Advancement: By character class
    Level Adjustment: +18

    Combat
    Spelks use magic. This makes them invincible. Flee!

    Easily Dispelled (Su)
    A spelks body is partly composed of pure magical energy. This is why they are so powerful. However, this same thing makes them vulnerable to effects that suppress magic. If a spelk is trageted by or is present in the target area of a Dispel Magic, Greater Dispel Magic, Mage's Disjunction spell or similar spells and effects, it must make a Fortitude save (DC=the caster's dispel check) or suffer 1d10 points of damage per level of the spell affecting them.

    Spells
    Spelks cast arcane spells as a 1st level wizard, a 1st level bard and a 1st level warmage.
    Spelks cast divine spells as a 1st level druid, a 1st level favoured soul and a 1st level shugenja.

    Skills
    Spelks have a +2 racial bonus on Knowledge (arcana) and Spellcraft checks.
    Last edited by Metastachydium; 2021-11-05 at 01:15 PM.