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Thread: Healing Feats/Abilities

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    Barbarian in the Playground
     
    Imp

    Join Date
    Jul 2020

    Default Re: Healing Feats/Abilities

    Couple more to throw on the pile that I haven't seen mentioned:

    Artificer, Alchemist -- Experimental Elixir, Alchemical Savant, Restorative Regents (temp HP), Chemical Mastery (you get healing spells as abilities)
    Artificer, Battlesmith -- Steel Defender (technically healing, but only works on the Steel Defender companion)
    Bard, College of Creation -- Mote of Potential (Saving Throw option, temp HP)
    Bard, College of Spirits -- Spiritual Focus, Tales from Beyond (some of the potential tales are healing)
    Cleric, Grave Domain -- Circle of Mortality, Keeper of Souls
    Cleric, Peace Domain -- Channel Divinity: Balm of Peace
    Druid, Circle of Stars -- Starry Form (Chalice option)
    Fighter, Echo Knight -- Reclaim Potential (temp HP)
    Monk, Way of the Open Hand -- Wholeness of Body
    Sorcerer, Divine Soul -- Empowered Healing, Unearthly Recovery
    Warlock, The Fathomless -- Grasping Tentacles (temp HP)
    Warlock, The Hexblade -- Hexblade's Curse
    Wizard, School of Necromancy -- Grim Harvest
    Wizard, School of Transmutation -- Master Transmuter (Panacea option)

    Some of these kind of depend on your definition of healing, but they all restore HP, grant temp HP, or bolster healing abilities/spells in some way. I'm sure there's still some out there, and if I mentioned one that was already brought up, apologies in advance.

    Edit: More for the pile!

    Paladin, Oath of the Ancients -- Elder Champion
    Paladin, Oath of Redemption -- Protective Spirit
    Warlock, Invocation -- Gift of the Ever-Living Ones
    Warlock, Invocation -- Tomb of Levistus (temp HP)
    Last edited by Abracadangit; 2021-11-24 at 12:15 PM.