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    Troll in the Playground
     
    Flumph

    Join Date
    Oct 2007

    Default Re: Variant Rule: Persuade and Intimidate your PCs (Feedback Wanted)

    Re: low-Cha Minotaurs and Intimidate -
    There's a difference between "rationally afraid of" and "successful Intimidate check". Failing an Intimidate check doesn't mean people aren't afraid of an angry Minotaur, it means the Minotaur doesn't get to choose how that fear manifests.

    Example: The Minotaur is on the trail of a thief who stole something from him. He goes to a disreputable tavern, grabs the bartender by the collar, and demands to know where the thief is.

    Intimidate Success: The bartender tells him as much as he knows, including "I have no idea" if that's the true answer, and doesn't cause trouble.
    Intimidate Fail: The bartender might scream for help immediately, he might pretend to answer and then make a run for it, he might blurt out a fake answer if he doesn't know the real one, he might assume he's going to die regardless and thus try to go down fighting, he might panic so much he passes out, etc, etc.

    In some cases being scared is good enough. If you just want the bartender to leave, and you don't care whether he calls for help while running away, then just "being an angry Minotaur" is sufficient, no check required.
    Last edited by icefractal; 2021-11-27 at 02:17 AM.