Originally Posted by
Spo
I have had bad luck being in games where different DM's create NPC's that become the "star" of the show.
In a homebrew campaign, the DNPC was an edge-lord something that brooded around and made the kill shots on a lot of the big baddies (and always the same "cool ass" way - "he takes out his daggers and stabs him in the eyes with them." (yawn). Mercifully that campaigned ended when the DM lost interest in the game.
And just last night we wrapped up Frostmaiden. where our party somehow got this dog that was cute and smart and strong and magical and special and blah blah blah. OMG!!! If the DM said it once he said it 100 times how he created "Fred" in other campaigns and people just LOVED him. Fred would solve the mysteries, find the secret doors, attack the main monster. Basically, if you wanted to stay alive in the game you stayed near Fred the AC400 plot armor dog. By the final battle, I was opening commenting on how powerful deus ex machina dog and questioning if our presence was needed. It was a good thing that show is over.
In other games I have seen NPC's run by GM's wonderfully. I think the secret to that pleasant experience was that they had a memorable personality and were background characters, never stepping into the spotlight. Me good memories of them involved rescuing them as opposed to watching them kill steal from the players.
Has anyone else experienced this and why are some DMs in love with their NPC's?