R2T8: Tenzei can see that the crowded choke point at the exit to the cart is more than a little blocked. Times like this call for a little improvisation. Even as Griss moves to the side to unleash destruction Tenzei finds that he is faster. Squeezing past Drina and past the scrabbling claws of the zombie, Tenzei clambers on top of the cart. He turns around to make eye contact with Minh.
Spoiler: Crunch Explained
Show
it was a MA just to cross the intervening distance through Drina, and then a separate MA to climb. Your turn is over.

R2T7: Griss' hands glow once more as he takes a step (East) to get a better shot, and releases a vortex of light at the remaining undead, missing.

R2T5: Darkhelm balances while moving along the log, and then turns with her right hand up. Though she doesn't possess eyes, one of the colorful markings near where her left eye would be glow orange and a dark ray shoots forth from her hand. Even with all of the bodies in the way in tight combat, she seems to have as much of a sense for that as Amanu does and the ray hits the zombie in the abdomen, and parts of that corpse turns to dust and sloughs off in hundreds of little flakes (10 damage).

R2T4: Minh, what do you do?

Drina on deck, Amanu in the hole ...

Spoiler: Battle Tracker
Show

Drina: 25. Mage armor (3 hours).
Amanu: 20.
Zombie (Blue): 18. (12:22).
Isode: 13.
Karina: 9.
Tenzei: 8.
Griss: 7.
Darkhelm: 5.
Minh: 4.

DEAD
Zombie.