That actually sounds like the best attempt to do non-Euclidean I have heard of.

Notable other attempts:

The Dancing Hut of Baba Yaga - and old AD&D (1st Ed) adventure in Dragon magazine. The theory as that the hut was a tesseract with each small boock of rooms being on a different face. In practice there were a large number of small bunches of rooms with what were effectively teleporters between them as the external doors for each section. No overall map was provided which meant if the party did meet some of the friendly inhabitants and asked for directions the DM was going to have a nightmare actually giving any. There did not appear to be any logic behind how the sub-areas connected so the "tesseract" was really just an excuse.

B7 Rahasia - a Basic D&D module where on two levels there were some corriodors arranged in a square with teleporters at the corners. They also transmitted light so the party could see a group of figures in the distance who would run away if chased (themselves).

I cannot think of any others off-hand.