Landahl Snowstrider, Halfling scout
Lan grunted in pain as a spectral flail with three heads suddenly appeared next to him, savagely striking the halfling with each end. Snarling, he sped across, taking advantage of the creature's preoccupation with Mirriana. That's gonna cost you, you sunnuva ...
As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)
Att 1 - (1d20+22)[37], Damage - (1d4+7)[8]+Skirmish - (6d6)[20]=28
Att 2 - (1d20+17)[20], Damage - (1d4+7)[9]+Skirmish - (6d6)[23]=32
Att 3 - (1d20+12)[21], Damage - (1d4+7)[8]+Skirmish - (6d6)[14]=22
Att RS - (1d20+22)[29], Damage - (1d4+7)[8]+Skirmish - (6d6)[26]=34
I think I had my numbers incorrect - probably -1 damage on each hit last turn. And those aren't very nice numbers ...
Spoiler: Status
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HPs: 71/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7
F +16 R +21 W +13
Skills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22
Spells (4/6/6/4/2/2) 0: create water, guidance, mending, light
1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride
2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot
3: decoy image, find the gap, find the gap, foebane
4: aspect of earth hunter, <s>deeper darkvision</s>
5: summon nature’s ally V, summon nature’s ally V
Javelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)
Items: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5
Effects: travel devotion (9 rounds, move as swift); +10 Tumbling; deeper Darkvision (90’, 4 hours)