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Thread: DrK's Age of Worms IC pt4

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    Titan in the Playground
     
    ClericGuy

    Join Date
    May 2011
    Gender
    Male

    Default Re: DrK's Age of Worms IC pt4

    Landahl Snowstrider, Halfling scout

    Lan grunted in pain as a spectral flail with three heads suddenly appeared next to him, savagely striking the halfling with each end. Snarling, he sped across, taking advantage of the creature's preoccupation with Mirriana. That's gonna cost you, you sunnuva ...

    As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)

    Att 1 - (1d20+22)[37], Damage - (1d4+7)[8]+Skirmish - (6d6)[20]=28
    Att 2 - (1d20+17)[20], Damage - (1d4+7)[9]+Skirmish - (6d6)[23]=32
    Att 3 - (1d20+12)[21], Damage - (1d4+7)[8]+Skirmish - (6d6)[14]=22
    Att RS - (1d20+22)[29], Damage - (1d4+7)[8]+Skirmish - (6d6)[26]=34
    I think I had my numbers incorrect - probably -1 damage on each hit last turn. And those aren't very nice numbers ...

    Spoiler: Status
    Show
    HPs: 71/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7
    F +16 R +21 W +13
    Skills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22
    Spells (4/6/6/4/2/2) 0: create water, guidance, mending, light
    1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride
    2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot
    3: decoy image, find the gap, find the gap, foebane
    4: aspect of earth hunter, <s>deeper darkvision</s>
    5: summon nature’s ally V, summon nature’s ally V
    Javelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)
    Items: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5
    Effects: travel devotion (9 rounds, move as swift); +10 Tumbling; deeper Darkvision (90’, 4 hours)
    Last edited by Starbin; 2021-12-27 at 03:18 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y