Landahl Snowstrider, Halfling scout
The spectral flail lashed out again, striking Lan three more times. He winced again, pushing aside the pain as he reversed direction and sped back to launch another salvo of force spears towards the giant beast. I'm not done yet, you piece of crap ...
As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)
Att 1 - (1d20+23)[25], Damage - (1d4+7)[9]+Skirmish - (6d6)[18]=27
Att 1 - (1d20+18)[32], Damage - (1d4+7)[11]+Skirmish - (6d6)[25]=36
Att 1 - (1d20+13)[24], Damage - (1d4+7)[10]+Skirmish - (6d6)[19]=29
Att 1 - (1d20+23)[39], Damage - (1d4+7)[8]+Skirmish - (6d6)[22]=30
Looks like I forgot Heroes Feast was in play ... if I missed anything by 1 previously, please adjust accordingly!
Spoiler: Status
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HPs: 43/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7
F +16 R +21 W +13
Skills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22
Spells (4/6/6/4/2/2) 0: create water, guidance, mending, light
1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride
2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot
3: decoy image, find the gap, find the gap, foebane
4: aspect of earth hunter, <s>deeper darkvision</s>
5: summon nature’s ally V, summon nature’s ally V
Javelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)
Items: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5
Effects: travel devotion (8 rounds, move as swift); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)