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2022-01-05, 09:20 AM (ISO 8601)
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#17
Spamalot in the Playground
Re: Non-Euclidean Dungeon Puzzle Ideas
I never got to play with the tesseract idea, but I did steal the "Lost Woods" from the original Legend of Zelda video game for a dungeon.
I kept it simple--a four-way intersection that repeated unless they walked it in a specific pattern (I even kept it as the original solution). They figured it out in about 20 minutes thanks to a couple hints I put in other rooms. Always leave a few hints for the PCs. :3